Thursday, 16 March 2017

Editing Sessions Three & Four

Session 3:
In session three we began to edit the sound. Now the sequence is cut into each other, the narrative is complete so we decided to focus purely on sound until we had finished this. We would then focus on titles, credits, transitions and anything else that needed attention. So, as we had initially planned we began to search for sounds on the internet and on Final Cut to add over our slips. We muted every clip we had other than the one where the villain pours the water at the beginning and then split the narrative into sections where we knew the sound would be different. We decided to split it into beginning, middle and end as we knew these would be three clear different sound groups. For example for the first section (from the beginning to the radio being switched on) we knew it would be mainly ambient sounds and dream sound effects. The middle section (when the radio is turned on up to when the villain leaves the house) would be the non diegetic sound track. The final section would be from where the villain leaves the house to when he enters to females room and this would be layers of sound effects to build tension. In this section we decided to focus on the middle section briefly and then the beginning.

For the middle section we knew we were going to use the song we had picked based on our audience feedback; Marylin Monroe: My Heart Belongs To Daddy. Therefore, we downloaded this off the internet and imported it into final cut. We then added it to the project and cut it down to get rid of some of the clip as the sound file was 5.01 minutes long. Once we had cut it to a more sensible length we listened the clip to try and fin which section of the song would be most suitable to use. When we listened to the clip we decided it would be effective and important to have to include 'my heart belongs to daddy' to relate to the dialogue at the end of the sequence. So we found the section of the song that included these lyrics and cut it to the right place. When we listened to it we realised there is a drum beat just after 'daddy' which was close to the clip of the female opening her eyes. Therefore we decided to extent the beginning of the clip and move it backwards to make the drum beat and her eyes opening in sync to emphasise her waking up. We then decided that until we moved onto editing the end section of music we would leave that clip for now.

To begin with for section one, we planned just to leave the ambient sound from the clips running through the whole of the first section. However, when we listened to the clips with the volume on, we realised that we the directors and actors in some of the clips were talking to give direction. Therefore, we decided to find an ambient sound track that we could put across all the clips and remove the original audio. This would make it more consistent and it meant no one was talking over them. However, the one clip we were relying on to use the diegetic sound was where the villain pours the water. When we listened to this we realised that half way through the clip there is someone talking in the background. We decided that instead of finding a sound effect for pouring water, we would use the blade tool to try and edit this out. Therefore, i used the zoom tool to see the clip frame by frame and identified exactly where the talking began and finished by using the sound bar to see where the volume peaked. I then used the blade tool to segregate this section and i deleted it. I was worried that when we then watched this back there would be a continuity issue as it would be obvious there was a frame missing. However, when i watched it you couldn't tell because the shot is showing the bubbles created by pouring the water so you couldn't tell.

Session 4:
Because we ran out of time in lesson after editing out the people talking, we picked up the editing at lunch that day to try and get the first section finished. When we came back we found and downloaded our ambient soundtrack off the internet and put it into the sequence. We also decided that we wanted to add sound effects to make it clear the female princess was dreaming. When we thought about what she would be dreaming about we decided to relate her dream to the way she was kidnapped. For example we had the idea that if there was water sound effects she could have been kidnapped at the beach, or children laughing would suggest she was taken from a playground etc. When we thought about these two options we decided the children laughing would be better as it makes it clear she was kidnapped as a child and is more like a stereotypical dream sound effect. Also, the water sound effects could have been confused with the sound effect from pouring water into the glass. So we searched 'children laughing in a playground soundtrack' and listened through the ones we found. WE picked our favourite and downloaded it. When we added it to the sequence we initially planned just to play this track over the females clips. However, when we did this, it sounded really strange for laughing to be introduced and stopped without it fading out or blending into another sound. Therefore, we decided that we would try to make the soundtrack continuous through the whole clip but make it louder on the females sections and quieter on the males. So first we bladed the children sound effect and ambient sound effect at the beginning and end of each of the female sections. Looking back on this we didn't have to blade the ambient effect as we didn't end up changing the volume or blending this clip. However, it was useful to blade the children's effects as it allowed us to overlap each clip and change the volume  to make it increase and decrease at the right times. When we listened to it when we thought we had finished, we realised that there were times where the volume didn't fade in and out very well and it sounded like block noise. This was because we had overlapped the clips but hadn't faded them in and out of each other so there was a jump in volume as one clip finished and the other started.  Therefore, we used the sound bar on the clips to fade the sound in and fade it out which made a massive difference.

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